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	<title>p0WnZ.com &#187; Project Natal</title>
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		<title>Madden NFL Kinect</title>
		<link>http://p0wnz.com/playing-madden-on-xbox-kinect/</link>
		<comments>http://p0wnz.com/playing-madden-on-xbox-kinect/#comments</comments>
		<pubDate>Sat, 19 Jun 2010 16:50:53 +0000</pubDate>
		<dc:creator>encript</dc:creator>
				<category><![CDATA[Game]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[kinect]]></category>
		<category><![CDATA[madden]]></category>
		<category><![CDATA[nfl]]></category>
		<category><![CDATA[Project Natal]]></category>
		<category><![CDATA[sports]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://p0wnz.com/?p=637</guid>
		<description><![CDATA[Imagine the new possibilities the new Xbox 360 Kinect will have on the future of games. Yes the wii was first to do this but Microsoft has taken it to an entirely new level of interactivity. It is almost as &#8230; <a href="http://p0wnz.com/playing-madden-on-xbox-kinect/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Imagine the new possibilities the new Xbox 360 Kinect will have on the future of games. Yes the wii was first to do this but Microsoft has taken it to an entirely new level of interactivity. It is almost as though they have launched a new system. So a friend and I were discussing how would sports games be changed with the Kinect and more specifically how would a game of Madden be played?</p>
<p>Being the quarterback would be simple and fun to implement but once the ball has been passed to another teammate would the controls be switched over? It would be the most logical that who ever is the last to hold the ball will now be controlled. Ok, well that seems to work well with offense but how about defense. Will the camera angle switch over so that now you can see the quarterbacks face while you rush him. That would be awesome wouldn&#8217;t it? Who will you choose to be on defense and how will you choose them will be the issue. Lets assume the QB gets the pass off while you are in defense, if the camera rotates back to default it might make a player dizzy in addition to that how will you choose a player to tackle. It looks like Microsoft and developers have some challenges ahead of them regarding what type of games the kinect will be able to handle. </p>
<p>We all know the Xbox 360 as a hardcore gamers console so if the kinect will only allow casual games then the hardcore gamers will feel a little abandoned. Perhaps this is there plan to broaden the spectrum of games the xbox is known for. If you asked me its pretty much a 1st person shooter console. The vast majority of the games are in this genre, so in my opinion a new set of games is a much needed refresh. I am excited to see what types of innovative games we will see from Microsoft in the coming year.</p>
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		<title>Microsofts Project Natal Possible Concerns</title>
		<link>http://p0wnz.com/microsofts-project-natal-possible-concerns/</link>
		<comments>http://p0wnz.com/microsofts-project-natal-possible-concerns/#comments</comments>
		<pubDate>Wed, 03 Jun 2009 17:51:49 +0000</pubDate>
		<dc:creator>encript</dc:creator>
				<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Concerns Project Natal]]></category>
		<category><![CDATA[Project Natal]]></category>
		<category><![CDATA[Project Natal First Person Shooter]]></category>
		<category><![CDATA[Project Natal FPS]]></category>

		<guid isPermaLink="false">http://p0wnz.com/?p=350</guid>
		<description><![CDATA[After watching Microsoft&#8217;s Project Natal promotional video I began to think of possible concerns that might arise while playing games or movies. The potential of this is monumental and is a great leap forward in the future of gaming technological &#8230; <a href="http://p0wnz.com/microsofts-project-natal-possible-concerns/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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<p>After watching Microsoft&#8217;s Project Natal promotional video I began to think of possible concerns that might arise while playing games or movies. The potential of this is monumental and is a great leap forward in the future of gaming technological advancements. But when seeing this it almost screams first person shooter all over the place. But how could this sensor see small hand gestures such as pulling a trigger on an imaginary gun. It doesn&#8217;t appear feasible unless there is some hardware component that works in addition to the camera. Or quite possible holding your existing controller and using it as a gun while the sensor picks up on your movements. This seems like a step backwards, when the idea is to not use a controller at all. Maybe they might go the wii route and come out with FPS peripherals that work in conjunction with FPS games and project natal camera. </p>
<p>My next concern comes while watching the promo video where it depicts a couple watching movies and navigating through menus with their hands and also voice controlling the playback of the movie by saying &#8220;Play Movie&#8221;. I really do hope they sorted this out but how does it know when I am talking to the device or if I am talking to a person in the room? It seems like a big whoops if they didn&#8217;t work on that part. Unless it works similarly to how computer interaction is done in star trek. A geeky example from star trek is when someone wishes to locate someone else on the ship they simply give a touch the emblem on their uniform to initiate a response to the computer and they state &#8220;Computer&#8221; followed by command &#8220;Locate Captain&#8221;. This implementation would avoid massive confusion than if I were to casually ask a friend could you locate captain&#8230; and the computer would jump in and try to answer me. </p>
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